
Sprite Fusion
The Easy-to-Use Tilemap Editor

Description
Sprite Fusion is a user-friendly, web-based tilemap editor designed for crafting beautiful 2D game levels directly in a browser. It simplifies the level design process, allowing creators to import any tileset with ease using drag-and-drop or clipboard paste, and focus on art direction. This tool is accessible for free without requiring any login for its core functionalities, making it readily available for both personal and commercial projects.
The editor supports intuitive drawing with single or multiple tile selections and offers powerful features like an auto-tiling system for swift terrain design and collision layer setup for game physics. Sprite Fusion facilitates seamless integration with popular game engines by enabling direct export of tilemaps as native Unity packages, Godot scenes, or Defold assets. Additionally, it supports export for Virtual TableTop platforms via UVTT files, making it a versatile choice for various 2D map creation needs.
Key Features
- Intuitive Tilemap Editor: Craft 2D levels in-browser with single or multiple tile selections.
- Seamless Game Engine Export: Directly export maps as native Unity packages, Godot scenes, or Defold assets.
- Easy Tileset Import: Load tilesets using simple Drag-and-Drop or clipboard paste.
- Auto-Tiling System: Swiftly design terrain with an out-of-the-box auto-tile feature, natively supporting tilesets created in PixelLab.
- Collision Support: Define specific layers as colliders for physics integration in your game.
- Virtual TableTop (UVTT) Export: Create and export maps as UVTT files for platforms like Foundry VTT, Roll20, and DnD Beyond.
- Free Web Version: Access core features for personal and commercial use without login, with a map export limit of 4.5MB.
- Offline Collector's Edition: A one-time purchase for a desktop application (Mac, Windows, Linux) offering faster exports, unlimited map sizes, and free lifetime updates.
Use Cases
- Designing 2D game levels for various genres like platformers and RPGs.
- Creating tilemaps for mobile games, with native Defold export.
- Developing retro-style games, with built-in helpers for GB Studio.
- Crafting maps for Virtual TableTop sessions (e.g., Foundry VTT, Roll20).
- Quickly prototyping game environments.
Frequently Asked Questions
What is a tilemap?
A tilemap is a 2D map made of tiles. Tiles are small images that are repeated to create a map. Tilemaps are used in many games, from platformers to RPGs.
How do I import my tileset?
Sprite Fusion supports drag-and-drop and clipboard paste. Simply drag your tileset image into the editor, or copy-paste it.
Does it work well for mobile games?
Yes, Sprite Fusion is meant to be used also for mobile games. It supports native map export for Defold, a very cool game engine used for mobile titles.
What is Auto-tiling?
Auto-tiling is a feature that allows you to automatically place tiles based on their neighbors. It is useful to quickly design terrain map.
Can I use Sprite Fusion for commercial projects?
Yes, you can use Sprite Fusion for commercial projects, no need to pay or ask for permission. In fact, let us know if you do in the Discord. We will be happy to share your game!
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